"""# Definition for a Node.class Node: def __init__(self, x: int, next: 'Node' = None, random: 'Node' = None): self.val = int(x) self.next = next self.random = random"""class Solution: def copyRandomList(self, head: 'Optional[Node]') -> 'Optional[Node]': v = {} def makeNode(curr): if not curr: return None if curr in v:..